Hello, I am Erik
I'm a Technical Game Designer from the suburbs of Stockholm.
I enjoy creating interactions between the player and the world. Creating systems that interact with each other and enhance the experience, as well as creating memorable moments for the player.
I have a very analytical approach to solving problems, which has led me down the path of exploring almost every aspect of game development. Since the whole is greater than the sum of its parts, I've wanted to delve into all connected areas to understand how it all comes together.
I am always tinkering away at personal projects in my spare time to ensure I am always learning and furthering my craft. Exploring new skill sets that I can apply in my professional work when cultivated.
I enjoy games of all kinds, high intensity games like Valorant, strategic games like Advance Wars, serene games like Stardew Valley, or a good co-op experience like Final Fantasy Crystal Chronicles or It Takes Two.